Nalfeshnee demon. 57 Demons exist for one reason—to destroy. Additional context might be available at Meta:Nalfeshnee. Where their more lawful counterparts, the devils of Hell, seek to twist mortal minds and values to remake and A nalfeshnee has a 50 percent chance of summoning 1d4 vrocks, 1d3 hezrous, 1d2 glabrezus, or one nalfeshnee. Each creature within 15 feet of the nalfeshnee that can see the light must succeed on a DC 15 Few demons understand the inner workings of the Abyss like the nalfeshnee, and it is not unusual to see a nalfeshnee seeming to serve the Abyss itself rather than a demon lord. The nalfeshnee is one of the most grotesque demons-a corpulent mockery of ape and boar standing twice the height of a human, with feathered wings that seem too small for its bloated body. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Nalfeshnee - Nalfeshnees seek to dominate all they encounter. The nalfeshnee magically emits scintillating, multicolored light. Nalfeshnee often act as judges, and The nalfeshnee magically emits scintillating, multicolored light. Hulking and grotesque, these Nalfeshnees are huge, corpulent, boar-headed demons that hoard treasures and knowledge alike and form from the souls of avaricious mortals. They stand at about 10-20ft tall and weigh about The nalfeshnee magically emits scintillating, multicolored light. Twice per day a nalfeshnee can attempt to summon 1d4 vrocks, 1d4 hezrous, or one glabrezu with a 50% chance of Nalfeshnee Tags: large fiend demon cr13 Large fiend (demon), chaotic evil Armor Class 18 (natural armor) Hit Points 184 (16d10 + 96) Speed 20 ft. Trigger: Another creature the nalfeshnee can see ends its move within 120 feet of the nalfeshnee. Smite (Su): Three times per day a . Response: The nalfeshnee uses Teleport, but its destination Nalfeshnee ¶ Large fiend (demon), chaotic evil Armor Class 18 (natural armor) Hit Points 184 (16d10 + 96) Speed 20 ft. , fly 30 ft. Each creature within 15 feet of the nalfeshnee that can see the light must succeed on a DC 15 A nalfeshnee has a 50 percent chance of summoning 1d4 vrocks, 1d3 hezrous, 1d2 glabrezus, or one nalfeshnee. Through both brute force and cunning, nalfeshnees compel Nalfeshnee are large, gluttonous Tanar’ri demons that serve as leaders amongst the Tanar’ri. A summoned demon appears in an unoccupied space within 60 feet of its summoner, Demonic Restoration. Each creature within 15 feet of the nalfeshnee that can see the light must succeed on a DC 15 Nalfeshnee may not possess creatures who are aware of what they are facing; however, an unconscious creature may be possessed and used as an outer Nalfeshnee are massive demons of rage and avarice, resembling a grotesque mixture of ape and boar. If the nalfeshnee dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points This article contains information of uncertain canon status due to changes made in the Pathfinder Second Edition Remaster Project. Nalfeshnee (Boar Demon) Nalfeshnees are huge, corpulent, boar-headed demons that hoard treasures and knowledge alike and form from the souls of avaricious Hulking and grotesque, these demons combine misshapen, bestial features with ogre-like frames. They stand at the forefront of the Abyss, guarding the Demon Source Pathfinder RPG Bestiary pg. They are just below Balor in power level and are leaders of the Abyss. Few demons A demon that has just been summoned cannot use its own summon ability for 1 hour. Saving Throws Con +11, Int +9, Wis +6, Nalfeshnee are an incredibly powerful type of demon. A summoned demon appears in an unoccupied space within 60 feet of its summoner, A nalfeshnee’s natural weapons, as well as any weapons it wields, are treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction.
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